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DM Stash FAQs

We get a lot of messages on our socials and emails asking us a few things, so for everyone’s convenience we’ve constructed this nice little FAQ below. If there’s anything that’s not answered feel free to reach out to us!

Do you take commissions?

We don’t take commissions. However, if you’re a designer or business wishing to collaborate please feel free to send us an email or message us on Instagram.

Do you do physical sales?

Yes we do. You can either purchase them through our store on Only-Games or support one of our independent merchants (usually you can find them selling on Etsy). Please note fulfilment is separate of DM Stash at both of these locations so we cannot manage your orders in any way.

What order do I play the 5E Campaign Modules in?

The modules are all able to be played standalone, though there is an intent that some modules interlink into an overarching Campaign Saga that follows a continuous plot thread if played in order. We do have some exceptions though: The Renegade PrinceThe Liturium War, Feywalkers, The Devils You Know, Draconic Hollows, Escape from Khandara and Blood for the Gods are our seven completely standalone modules, but each still takes between 6 to 12+ sessions of play time to complete.

 

SUN & MOON SAGA (MAY ’21 – SEP ’21)

 In 2023 we remastered Sun & Moon as part of our Kickstarter: Greywind’s Guide to Tharador. It is the 1st of 3 sagas remastered for the Kickstarter. It is played from Level 3 to 11. [Note that the individual modules do not yet contain the remastered content].

 

STRINGS UNSEEN SAGA (OCT ’21 – JAN ’22)

 In 2023 we remastered Strings Unseen as part of our Kickstarter: Greywind’s Guide to Tharador. It is the 2nd of 3 sagas remastered for the Kickstarter. It is played from Level 5 to 13. [Note that the individual modules do not yet contain the remastered content].

 

MINDORIEL’S AWAKENING SAGA (FEB ’22 – MAY ’22)

 In 2023 we remastered Mindoriel’s Awakening as part of our Kickstarter: Greywind’s Guide to Tharador. It is the 3rd of 3 sagas remastered for the Kickstarter. It is played from Level 10 to 18. [Note that the individual modules do not yet contain the remastered content].

 

UNTAMED WILDS SAGA (JUN ’22 – AUG ’22)

Rampage of the Elements, The Grand Hunt and A Swamp of Horrors make up the play order for our Untamed Wilds Saga. This saga also directly leads into the saga “The Falling Moon.” These two sagas should be played with separate characters and party make up. Untamed Wilds is played from Level 3 to 12.

 

FALLING MOON SAGA (SEP ’22 – NOV ’22)

The Falling Moon is named in an order that is much easier to follow, simply played in order of Part I, Part II and Part III. However as with all our modules each part can be played standalone and detached from the rest of the saga. The Falling Moon is played from Level 5 to 13.

 

ARISEN DEPTHS SAGA (JAN ’23 – MAR ’23)

Arisen Depths is played from Level 7-15. It is played in order: Part I: Riddles & Ruins, Part II: A Deadly Curriculum, Part III: Beneath the Waves.

 

THE FINAL WAR SAGA (APR ’23 – JUNE ’23)

The Final War is our final saga set on Tharador for the time being as we begin exploring campaigns and settings in the exotic continent of Edrador. It is recommended that this be the last campaign saga you play as it very fundamentally changes the political landscape of Tharador afterwards.

It is played from Level 3-11. It is played in order of Part I: One Final Effort, Part II: Into the Breach and Part III: Battle of the Three Kings.

 

THE EDRADORIAN EXCURSION SAGA (JUL ’23 – SEP ’23)

The Edradorian excursion is a mid to high level saga that brings the party to the exotic land of Edrador in the east. This continent has a wider array of fantasy races and cultures to explore. The campaigns are very loosely tied together in this saga, so playing Part I isn’t essential to play Part II or III etc.

 

The campaign is played from Level 8-16, in the order: Part I: Godless Isle, Part II: Orcs! and Part III: Wild Spirits.

 

LIFTING THE VEIL SAGA (JAN ’24 – MAR ’24)

Our latest campaign Saga. This is our “starter campaign,” though by standard measure it is chronologically set after the campaign sagas listed above, it is very easy to adapt its narrative to fit into previous campaign sagas even if they’re played after. This saga aims to be the future entry-point into the world of Tharador, leading new DMs and players on an adventure from Level 1 onwards as they uncover a sinister plot being laid by unseen forces.

 

The campaign is played from Level 1-9, in the order: Part I: Adventure Calls, Part II: Under Darkness and Part III: A New Leaf.

 

ILL OMENS SAGA (MAY ’24 – JUL ’24)

Our next campaign saga is aimed for a higher level campaign, continuing from the events of the Lifting the Veil Saga but also acting as a stepping stone for any other completed sagas that want to continue in the world of Minera, or a party that wants to start a high level campaign. It’s intention on creation was to create an experience for a party to continue their campaign into end-game levels, and thematically continue events from Lifting the Veil.

 

It will be played from Level 10-18, with Part I: Adventure Continues, releasing in May 2024.

Is there a welcome pack for subscribers?

There is! It grows by 1 model every month and you can find info about it here. It is included a separate post & download for our patrons.

Do you guys do loyalty models?

You bet. For our Tribes subscribers this is unfortunately impossible to track right now (though we’ve been told MMF is working on it!) But we send redemptions each month to our loyal subscribers. For 3 months we have the enormous Mammoth Giant – Gardan. For 6 months we have the super customizable Turtle-folk figure: Dawn Shell.

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